Adventurers' Guild of Altea
Worshiped by the majority of elves of the modern age, save for the few cities in distant, barred off regions, and primitive or barbaric tribal cultures that worship a local spirit. Like normal, most elves are quite lax about religion, and do not partake in rigorous religious ceremonies and worship. A prayer a day is enough for most.
The mythology says that long ago, when steel and magic still new to the people, the seven gods were once elves themselves. They banded together to defeat a great enemy—Ouroborus, the World Snake, a creature the size of a continent who traveled from realm to realm, looking for things to devour. After slaying Ouroborus, the elves found themselves blessed with great, divine power, and thus ascended into godhood.
Before they ascended to Heaven, the Pantheon left behind a book called the Teachings, which has eight chapters. The first chapter gives the history of elves (claiming they found the world of Altea when it was still young and the other races were young and still in the stone age). Each of the other seven chapters is dedicated to a specific deity and details their teachings.
The elven gods are not strict in their worship. A simple prayer is enough. Because of their somewhat lax outlook on most things, there is not much that goes against the Pantheon. Of course, lying, cheating, stealing and adultery are bad things, but there’s no set commandants. Interesting enough, there’s not much to be said in the Teachings about Hell and fiends. Either the powers of Hell weren’t a big deal during the Pantheon’s time as mortals, or they have never felt particular worried about fiends. Even demons, the result of a union between elves and fiends, are not heavily discriminated against, only that it is a crime to use the immense power for “evil.” What constitutes as evil depends on the particular deity.
Tu’Ela Nerdi. God of the Sky, Brother-King of the Pantheon. The leader and chief, he married his sister, Erliwe, after they felled Ouroborus. He stands for honor and winged creatures. A lightning bolt is his symbol.
Erliwe. Goddess of Life, Sister-Queen of the Pantheon. Fidelity and health are her domains. Hands in prayer is her symbol.
Galabri. God of the Wild. He is the fastest of all the gods, both in body and mind. He preaches for tranquility in all things, and for the protection of rare beasts. Nerwe and Ian Duth are his siblings. A feather is his symbol.
Nerwe. Goddess of the Waters. She promotes the ability to be peaceful and calm in all times, good or bad, never to push yourself to far and take a more relaxed approach. Galabri and Ian Duth are her brothers, and her symbol is composed of three, horizontal wavy lines that represent waves.
Ian Duth. God of Flames. He doubles as a god of war, and preaches about protecting one’s honor and property against those who would overtake or annihilate it. His teachings are wildly different then the rest of the pantheon’s. Galabri and Nerwe are his siblings. An arrowhead is his symbol.
Alduid. God of Death. The younger brother of Tu’Ela Nerdi and Erliwe, he was more interested in what happened after death than living life. Alduid is always on the path to more knowledge, eager to learn that which he didn’t before. Some fear that he can take it too far sometimes. His symbol is an eye.